Follow up2122682
Follow
Following up2122682
Following
Add To Collection
Collection
Comments
Devlog
My Blog
←
Return to My Blog
Devlog
TB2 - Week 10
March 27, 2023
by
up2122682
This week I resumed work on the project and added a variable that uses a random range to randomly rotate each tile from 0 - 270 degrees in 90 degree intervals. This is the result in the viewport: I th...
Continue reading
TB2 - Week 9
March 27, 2023
by
up2122682
This week I continued working on my other projects I felt I was behind on...
Continue reading
TB2 - Week 8
March 27, 2023
by
up2122682
This week I continued working on my other projects I felt I was behind on...
Continue reading
TB2 - Week 7
March 14, 2023
by
up2122682
This week was consolidation week and I spent some time working on other projects that I was behind on...
Continue reading
TB2 - Week 6
February 27, 2023
by
up2122682
This week nearly everything went through a major change. At first I tried to continue on with what I was working on from last week, this time spreading out the tiles evenly into a square grid shape. H...
Continue reading
TB2 - Week 5
February 27, 2023
by
up2122682
This week I continued working on extruding the buildings off of the basic plane tile I created last week. I selected a set number of faces that would resemble buildings, before using "Building_Height"...
Continue reading
TB2 - Week 4
February 14, 2023
by
up2122682
This week I first began by increasing the amount of subdivisions on my ground tile a long the x and y axis, selecting faces from 21:38, 41:58... etc, to raise the faces above the outside ones to creat...
Continue reading
TB2 - Week 3
February 06, 2023
by
up2122682
This week I began working on trying to add cars, as well as thinking about how I would incorporate roads into the city. This caused a lot of challenges as the initial way I was creating the city was e...
Continue reading
TB2 - Week 2
January 30, 2023
by
up2122682
This week I continued to work on my City Generator. After last week I wanted to add randomisation to my building generation. This would make the city seem a lot more natural. First I experimented with...
Continue reading
TB2 - Week 1
January 24, 2023
by
up2122682
This week I made the first steps towards making the city generator within Maya using Python. First I planned out which 5 features I would be trying to add to the window that the user can then use to s...
Continue reading
Week 10 - Activities
December 11, 2022
by
up2122682
This week I continued to work on my animation, this time adding a window that allows the user to input how far the cube should move:...
Continue reading
Week 9 - Activities
December 09, 2022
by
up2122682
This week I worked on animating objects in Maya using python: Scripts like this can help speed up monotonous animations that need to be made that aren't as important in a scene, for example: a car mov...
Continue reading
Week 8 - Activities
December 08, 2022
by
up2122682
1. Cube Class! Here I created a Python class called Cube so it can be used as a template to create, move, rotate, freeze, modify and select Cube objects in Maya. Trying to get my head around classes t...
Continue reading
Week 7 - Activities
December 08, 2022
by
up2122682
1. Maya Cubes! This code creates a cuboid that is 20 units in height, has 15 subdivisions along X, 10 along Y and 15 along Z. It then moves the cube to position [1, 1.70, 4]: 2. Adding Functionalities...
Continue reading
Week 6 - Activities
December 07, 2022
by
up2122682
This week I worked on the beginners quiz at: https://pynative.com/basic-python-quiz-for-beginners/...
Continue reading
Week 5 - Activities
December 07, 2022
by
up2122682
1. Retuning multiple values! 2. Populating Scenes with Assets! The random module can be very useful when wanting to randomly create/disperse assets as the numbers it generates are obviously random: 3...
Continue reading
Week 4 - Activities
December 07, 2022
by
up2122682
1. Get started with Maya! First I wrote: import maya.cmds maya.cmds.polySphere() into the command line, after hitting enter it created a polySphere primitive to my scene: 2. Script Editor! Next I exec...
Continue reading
Week 3 - Activities
December 07, 2022
by
up2122682
This week I worked on using variables that's value had been determined by user input fields. 1. Making decisions! This code: - Declares an integer variable and sets its initial value to 0; - Asks the...
Continue reading
Week 2 - Activities
November 21, 2022
by
up2122682
By looking at the VFX Pipeline it opened my eyes as to how complex and interconnected these studios' systems and planning need to be in order to get their final result, as many of these systems are wo...
Continue reading